F-01
200+ edge locations
Requests are answered from the location nearest to the visitor, which cuts the distance every download has to travel.
Global delivery
Upload once. Land everywhere.
Edge Cache Drop keeps copies of your most requested files on servers close to the people downloading them. Upload to your bucket one time and let more than two hundred edge locations carry the traffic, so big downloads start fast on any continent.
$ cloudeee edge enable assets --ttl 1d
$ cloudeee edge-cache-drop --features
F-01
Requests are answered from the location nearest to the visitor, which cuts the distance every download has to travel.
F-02
Pre-load a new release to the edge before you announce it, so the first wave of downloads is already fast.
F-03
Set different lifetimes for different folders: long for static assets, short for files that change often.
F-04
Replace a file and clear it from every location by exact path or wildcard, usually within seconds.
F-05
Range requests let players seek and let interrupted downloads continue from where they stopped.
F-06
Track bandwidth, cache hit rate and top files per location to see what your audience actually downloads.
$ cloudeee edge-cache-drop --how
Step 01
Choose a Pixel Bucket or a workspace folder as the origin. Files stay stored exactly where they are.
Step 02
On the first request, the nearest location fetches the file from the origin and keeps a copy for the lifetime you set.
Step 03
Everyone after that is served from a nearby cache over a modern, encrypted connection.
Step 04
Update a file, purge its path and the new version is picked up everywhere on the next request.
$ cat specs.txt
| Edge locations | 200+ |
|---|---|
| Purge | Exact path or wildcard, in seconds |
| Protocols | HTTP/2 and HTTP/3 |
| TLS | Automatic certificates |
| Cache control | TTL and stale-while-revalidate |
| Origin | Any Cloudeee bucket or workspace folder |
$ man edge-cache-drop
$ cloudeee signup --free
Create a free account, get 20 GB of encrypted storage and try it in minutes.